Review

Project Torque is a game that is considered to be one of the first adequate multiplayer races online. There is a somewhat "lamplight" atmosphere here. Players can compete with sports cars, tuning and improving them, participate in ratings. The game is developed by Invictus Games studio. The release took place on April 30, 2008. To date, its gameplay is pretty outdated. Project Torque is not able to compete with modern projects, but classic and online games for weak PC are still in f...

Project Torque - Free 2 Play MMO Racing Game

  • Henry Williams

Project Torque is a game that is considered to be one of the first adequate multiplayer races online. There is a somewhat "lamplight" atmosphere here. Players can compete with sports cars, tuning and improving them, participate in ratings.

The game is developed by Invictus Games studio. The release took place on April 30, 2008. To date, its gameplay is pretty outdated. Project Torque is not able to compete with modern projects, but classic and online games for weak PC are still in formation. 

To get to your first race, you have to press the big "PLAY" button on the left, then choose a mode and press "Autoplay" on the bottom left to automatically select the game. By the way, the game here is not created by the server, but the player himself. You can personally create and configure the race. But it is better, of course, to use the automatic game selection.

First, all participants get into the lobby, where their cars stand "head-on". When all players confirm their readiness with the button "Ready", the race starts. Everything is classic here: first the traffic lights, then the race. However, this is not Asphalt 9, where the cars "sink" under 250 already at the start, fly up to 30 meters, and roll with the help of "barrels". In Project Torque everything is much more realistic. The starting car speed is about 120 km/h, there is no nitro and no ski-jumping jumps.

Pleasantly pleased with the system of damage to the car. Tracks are quite different: some long and quiet, others painfully "angular". If you crash into something, the car is visually deformed - its hood and bumper are crumpled, windows fly out. Moreover, in case of serious damages, important parts can be damaged and lose their efficiency. But they can be repaired right in the race! To do this, press "Backspace", the car will quickly pull to the curb and a couple of seconds later you can continue racing. This is a good mechanic.

You will receive experience and PR for racing. Experience is used to increase the level of your racer, and PR - for in-game purchases. To make your first purchase, you must go to the store from the garage.

The Project Torque store is one of the nice features of the game. Here, unlike the same "Asphalt", parts for tuning are available immediately, not after 2 weeks of pumping the car. Already after a few races, you can put visual improvements to the car. You can also repaint the car and put beautiful vinyl on it.

You can also buy new cars in the store. There are 24 of them and they are available in the "Cars" tab.

In addition, the game has ratings and player clubs that you can join.

Conclusion

Project Torque game was good in 2008-2010, but it is not able to compete with modern projects. Although the game was added to Steam, it is seen that the developers are not engaged in it. The interface is incredibly uncomfortable, with a bunch of ridiculous bugs, outdated design, and gameplay. Verdict: Play only for familiarization out of respect for the classics or on weak PC for lack of other options.

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