S.T.A.L.K.E.R. 2 Launch Overwhelms Internet Services in Ukraine Amid Record Sales
- Dec 10, 2024
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The launch of S.T.A.L.K.E.R. 2: The Heart of Chornobyl had a profound impact on internet services in Ukraine, demonstrating the immense popularity and demand for the game. Such occurrences highlight how a game can garner a massive audience on launch day, straining the capabilities of internet providers in specific regions.
Reports indicate that the Ukrainian-developed title, produced by GSC Game World, created significant challenges for local internet service providers, Tenet and Triolan. Both companies acknowledged the overwhelming demand that coincided with the game's launch, leading to noticeable disruptions in service.
Tenet reported that due to the high volume of downloads associated with the eagerly awaited game, external backbone channels faced severe overloads. This situation translated to potential slowdowns for subscribers, impacting their internet speeds considerably. The company assured users that they are in constant contact with backbone operators to expedite the restoration of normal service.
Similarly, Triolan confirmed that a short-term decline in internet speed was observable across all channels, attributing this to the heightened traffic driven by the game's debut. They noted that this increased load had made it challenging to maintain usual service levels.
Since its release, S.T.A.L.K.E.R. 2: Heart of Chornobyl can be rephrased as "S.T.A.L.K.E.R. 2: The Core of Chornobyl." has achieved remarkable sales figures, surpassing a million copies within days. This number excludes the additional players who accessed the game through Game Pass on its launch day, suggesting the actual number of individuals playing could be significantly larger.
If you haven't experienced S.T.A.L.K.E.R. 2: Heart of Chernobyl yet, make sure to check out our review to determine if it aligns with your gaming interests.